Now that he's leaving, there's plenty of interesting ways they can go with the finale's story line. The deadline story said the producers/writers were not surprised, so I'm assuming the Haskell finale was expressly written with a possible LF exit in mind.
The finale is why I'm not really surprised by this news. I've been trying for weeks to figure out how they could possibly expect us to keep watching
knowing that the lead is a murderer (even if he never admited it, we'd still know).
As a lot of others have said, I have nothing against LF himself - it's the character of Ray, how he was written, and especially how he got at the end. LF is a fine actor, and did a great job portraying him, but I just don't like Ray.
In their poll of who should be the replacement, "No one! Let George Eads lead the way!" is in the lead with 31% of the vote.
Pay attention, PTB!
I saw that too (and voted George of course!).
Hope they listen!
I worry about bringing Sofia back because of what it might mean for Brass. After Langston the one in the most danger of loosing their job would be Brass. Yes Sofia's Deputy Chief now but they could bring her back, take Brass out and do rotating detectives under her command all too easily.
Wendy would be the only one I could take coming back if LV still wants to. She would probably still be a level 1 and still learning. And she's a character that people know and like.
I agree about what it would mean to bring Sofia back (would it be a demotion for her character though?). I really hope Ray's departure doesn't have too many repercussions for the rest of the team, or for Brass's character in the long term - call it a momentary lapse of judgement, and move on please.
I'd love to see Wendy back though! If they need to fill another CSI spot, she would be perfect - she's a familiar face, so we wouldn't have two new people (Brody would be the other, and we've only seen her once so she's still "new"). Also Wendy would be trained, but still inexperienced enough to need to work with someone (giving lots of opportunity for the dialogue that lets the audience know what's going on, without some character saying "I know that, why are you explaining it?" :lol
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