CSI Files
Captain
With several CSI-themed board and computer games already on the market, the latest offering, CSI: Senses, has several elements that distinguish it from its predecessors, the most notable being that the six cases it features are penned by CSI: Crime Scene Investigation creator <font color=yellow>Antony E. Zuiker</font>. The mini UV lights, bag of plastic bugs and game piece figurines of each of the CSIs also indicate this isn't your average tie-in game.
Though at first glance the components of the game, which also include five different decks of Challenge cards, six sets of Evidence cards and six solve cards might seem intimidating in number, once set up the game is accessible and moves along quickly. Perhaps the most promising initial sign of this is the size of the rule booklet, which is only four pages long. Once the board is set up with the cards in the proper slots and the bugs in their green bag (more on that later), the game gets going quickly.
The first step is to choose which of the eight CSIs you want to play as. The game is designed for two to four players, but players can team up if there are more than four people present. The next step is to choose one of the six cases to solve. Each case comes folded up, with a picture of the crime scene on the outside. All players will get sixty seconds to study the picture before opening the card to answer a question specific to the CSI they've chosen to play as. A correct answer puts you on the shorter path for the duration of the game, with only six squares between each department, while a wrong answer sends you down the longer square path. Don't despair if you end up on the longer path--true to Las Vegas, much of your luck will depend on the role of the die.
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To read the full reviews, please click here.<center></center>
Though at first glance the components of the game, which also include five different decks of Challenge cards, six sets of Evidence cards and six solve cards might seem intimidating in number, once set up the game is accessible and moves along quickly. Perhaps the most promising initial sign of this is the size of the rule booklet, which is only four pages long. Once the board is set up with the cards in the proper slots and the bugs in their green bag (more on that later), the game gets going quickly.
The first step is to choose which of the eight CSIs you want to play as. The game is designed for two to four players, but players can team up if there are more than four people present. The next step is to choose one of the six cases to solve. Each case comes folded up, with a picture of the crime scene on the outside. All players will get sixty seconds to study the picture before opening the card to answer a question specific to the CSI they've chosen to play as. A correct answer puts you on the shorter path for the duration of the game, with only six squares between each department, while a wrong answer sends you down the longer square path. Don't despair if you end up on the longer path--true to Las Vegas, much of your luck will depend on the role of the die.
<HR ALIGN="CENTER" SIZE="1" WIDTH="45%" COLOR="#007BB5">
To read the full reviews, please click here.<center></center>